Dom O'Leary is a contirbutor on Game Rant. He has over 6 years of experience in writing, covering everything from games news and reviews to commercial writing and editing. He's been a lover of games ...
Based in the UK and adores venturing through FPS horrors and taking photos in pretty much anything with a functioning photo mode. Also likes car games. According to the narrative director behind ...
Speaking with GameSpot, McDevitt said the following: We do approach narrative in this game in a very unique way and I think it will be one of the stand-out aspects of the game – the structure of the ...
GM Tips is our series to help Storytellers and Game Masters improve their craft and create memorable roleplaying experiences. Last week we talked about storytelling on a podcast, and since those ...
If you hear the words “once upon a time,” you might guess that you’re hearing the beginning of a child’s fairy tale. And if you hear the words “and they all lived happily ever after,” you know you’ve ...
Although Ghost of Yotei, much like Sucker Punch's predecessor Ghost of Tsushima, features the freedom of an open-world setting, it still follows a more linear story structure. Creative director Jason ...
I enjoy “talking shop” with other Dungeons & Dragons Dungeon Masters, but it’s become apparent to me that there is a fundamental misunderstanding in many gaming groups regarding the difference between ...
“Despite huge changes in the technology of news, the structure of a story today doesn’t look hugely different from one in, say, 1932.” At the risk of sounding self-serving (you’ll see why below), ...